After months of rumors and speculations, Sony has finally officially announced the arrival of the feature VRR on PlayStation 5. The Japanese next gen console will receive an update that will introduce it in the course of this week and Sony has released all the details in a new post on the official PlayStation blog.
The first important news concerns the denial of a rumor circulated in recent months, according to which the initial support for VRR would have been guaranteed only for Sony Bravia TVs, which is not reported in the official post. The feature will reportedly be compatible with all monitors and TVs equipped with HDMI 2.1 port with VRR support (remember that the recent change of nomenclature has created confusion in this regard).
Remember that the VRR (Variable Refresh Rate) allows the TV or monitor to synchronize the refresh rate of the panel with that of the video signal output from the console, in order to have a 1: 1 correspondence between the refresh rate and the frames generated every second by the GPU. Doing so limits visual artifacts such as tearing or frame pacing problems.
Sony also released a list of the first games that will offer full support for VRR functionality, announcing that the listed titles will receive a dedicated update very soon. As for the next games, however, VRR support should be present as early as day one, so the optimization work only concerns the titles already on the market.
In addition to being able to count on a list of games already optimized for the function, the update also includes an entry that allows you to force VRR even on non-optimized ones. In this case Sony reports that unexpected behavior may occur, so it’s up to the player to choose whether to activate it or not, waiting for a dedicated patch to be released. Currently the list of supported games includes: