Cyberpunk 2077 is updated again: many bug fixes with patch 1.52

Cyberpunk 2077 updates again: this is a minor update compared to the gigantic version 1.5 that we saw arriving just over a month ago, and contains mostly more bug fixes and optimizations – both related to old problems and to new ones that have appeared. right with the latest patch. The only novelty worthy of the name is theComing of compatibility with Steam Deck, the new portable console from Valve.

If you want, we can also mention the addition of a shower in the nomad camp – it’s up to you to decide whether it is noteworthy or not. About console, there are also specific bug fixes for them, especially the next gen ones – predictable, after the release of the version dedicated to them precisely with 1.5. Here is that portion of changelog for those interested:

  • Memory usage improvements and freeze fixes on next generation consoles.
  • Small interface optimizations.
  • [PlayStation 5] Importing a save without being connected to PlayStation Network no longer blocks the option to continue playing.
  • [PlayStation 5] Fixed an issue where a corrupted save was created when the player attempted to import a PlayStation 4 save in the absence of exported saves.
  • [PlayStation] Fixed an issue where the “Press [Tasto OPTIONS] to continue “, pressing the key was detected with a delay.
  • [PlayStation 5] Wet roads now have reflections similar to those of the PC version.
  • [PlayStation 5/Xbox Series X] Changing the default option in the video settings no longer activates all graphics options automatically.
  • [Xbox One/Xbox Series X] Disconnecting the controller and accessing the pause menu at the same time no longer causes the player to freeze.

As you can see from the screenshot above, the update is reasonably small on PC – just over 1 GB. Unfortunately, as usual, the update management system for consoles is conceptually different, which means that the downloads are much more impressive – between 25 and 70 GB, indicatively.

In short, “adjustment” patch as per tradition after each major update; it is worth mentioning that CDPR is already working on a much more substantial update, which will bring the game to version 1.6 and which should be released around May. Other news, even more substantial (perhaps even a first expansion proper) should arrive during the summer.

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